Highlands Hunt: Tap and Take the Shot

Highlands Hunt is 918Laki's own hunting game, opened from the Aus Club tab. You tap an animal, the shot costs your bet, and if it bags the animal you win your bet times that animal's multiplier. The animals run from the bush fowl at ×1.5 to the golden Spirit Boar at ×250, and the bigger the multiplier, the harder the animal is to bag.

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What you see when the game opens

A welcome card comes up first, with a painting of the highlands at dawn. Tap START THE HUNT and the card clears to a misty forest. Animals walk through it at different speeds: some between the near trees, some further back, one along the creek.

At the bottom is your bet with a minus key and a plus key, and the name of your gun. At the top is your cash and three small buttons for sound, the trophy wall and the pays table.

Highlands Hunt is one of the house games in the Australian Club range. It has no reels and no lines. Every shot is one bet with one answer: bagged, or got away.

Taking a shot

  1. Set the bet for each shot with the minus and plus keys.
  2. Pick an animal that is walking through the forest and tap it.
  3. The scope locks on to that animal and the shot goes to it. Your bet is taken.
  4. If the shot bags it, a BAGGED card shows the animal, its multiplier and the amount paid. The win is your bet times the multiplier.
  5. If not, the animal bolts and the card reads Got away. The bet for that shot is lost.
  6. Tap another animal for the next shot.

The game server decides the shot at the moment you tap. Where on the animal your finger lands, or how quickly you tap, makes no difference. Your tap chooses which animal you are shooting at, and that choice sets the multiplier and the chance.

The six animals

Each animal has its own multiplier and its own bag chance. The pays table in the game lists both side by side. In order from smallest to largest:

Bush fowl, wallaby and wild pig

The bush fowl pays ×1.5. It is the easiest to bag and the win is small: your bet and half again.

The wallaby pays ×3 and the wild pig pays ×5. These are the middle of the range. You will miss more often than you hit, but a hit covers a few misses.

Rusa deer and crocodile

The rusa deer pays ×10 and moves fast between the trees. The crocodile pays ×25 and keeps to the creek. Shots at these two get away most of the time. Long runs of misses are normal with them.

The Spirit Boar

The golden Spirit Boar pays ×250, the top prize in the game. It is not always there. It walks through now and then, a banner tells you when, and you can tap it like any other animal. Its bag chance is the lowest in the game by far, so treat a shot at it as a long shot.

Why no animal is the smart pick

The game sets each bag chance from the multiplier: the larger the pay, the smaller the chance, in step. Its own rules say that every animal pays back the same over time, whichever one you pick. So there is no clever animal. Your choice only decides the shape of your session: many small wins, or few large ones with long gaps.

Guns, Burst and the streak flame

The gun follows the bet

Under 1 Kina a shot you carry a single-shot gun. From 1 Kina it is a pump shotgun, from 5 Kina a hunting rifle and from 20 Kina a golden rifle. The game marks this as looks only. A better-looking gun does not bag more animals.

Burst x10

The x10 button with the lightning mark turns on Burst. Tap an animal with Burst on and the game fires ten shots, one bet each, and shows the full cost first. A counter tracks the shots and how many were bagged, and a summary lists the wins at the end. While a burst is running the same button becomes STOP.

Streak flame and trophy wall

The flame at the side counts animals bagged in a row. The game is plain about it: the streak is just for fun and never changes your chances. A streak of five does not make the sixth shot more likely or less likely to hit.

The trophy wall counts what you have bagged in this session, animal by animal. The same panel shows your shots, your biggest win and your longest streak.

Hunting on a small balance

The animal you tap is your risk dial, and the bet is your cost dial. Set both on purpose.

  1. Bring the bet down to the lowest step that still feels worth playing.
  2. Start on the bush fowl or the wallaby. Your balance will move in small steps, so you can learn the game cheaply.
  3. If you go after deer or crocodile, expect a run of losing shots and count how many your balance can take before you start.
  4. Keep Burst off. Ten bets in one tap is too quick for a small balance.
  5. Do not move to bigger animals to win back what you lost. That is chasing losses, and it is how a session gets out of hand.

If shots go by faster than you meant, stop and step away. The responsible gaming page has simple limits you can set for yourself. Highlands Hunt is for adults aged 18 and over, with money you can spare.

For a slower game of the same family, try Papuan Black Bass. For a game where you can spread one stake across several choices, see the Kaukau Cup.

Highlands Hunt questions and answers

Does good aim help?

No. Tapping picks the animal. The game server then decides whether the shot bags it, using that animal's bag chance.

Which animal should I shoot?

There is no right answer. Small animals are bagged more often for less, big animals seldom for more, and the game is built so they come out the same over time.

What are free shots?

Shots given to you at no cost, at a set bet. A banner shows how many are left and what they have won. Burst is switched off while you have free shots.

Is the Spirit Boar always on screen?

No. It walks through from time to time. When it does you can tap it, but it is the hardest animal to bag.

Does a hot streak mean I should bet more?

No. The streak flame is for fun only. Each shot is decided on its own.

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